Seth Kolb: Milestone 2 - Procedural textures and Modular Building


Hello this is Seth with another devlog about my level design. This is for procedural textures that I made and a modular building asset.

Here’s some level design assets that I created. I made a building asset that I plan to reuse and make it look differently later on by adding destruction.

I also created some procedural textures for my ruins. Which I plan to adjust according to seeing it in unity and seeing the results of my baked image texture.

Get Iron Echos: Zenith's Uprising

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