Seth Kolb: Milestone 4 - Outline Shader


Hello this is Seth with a devlog for my outline shader.

I refactored the outline shader that I developed during the summer. I didn't like how it looked so I tweaked it added fading based on camera view distance. There's a lot that I want to tweak this and make my shader better and possibly pair it with a Cel Shading shader later on. This is definitely something that I need to constantly come back to improve on because this shader massively effects the visual style of the game.


Files

IronEchosWindows.zip 162 MB
45 days ago
IronEchosLinux.zip 257 MB
45 days ago
IronEchosMac.zip 178 MB
45 days ago

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