Seth Kolb: Milestone 4 - Outline Shader


Hello this is Seth with a devlog for my outline shader.

I refactored the outline shader that I developed during the summer. I didn't like how it looked so I tweaked it added fading based on camera view distance. There's a lot that I want to tweak this and make my shader better and possibly pair it with a Cel Shading shader later on. This is definitely something that I need to constantly come back to improve on because this shader massively effects the visual style of the game.


Files

IronEchosWindows.zip 162 MB
8 days ago
IronEchosLinux.zip 257 MB
8 days ago
IronEchosMac.zip 178 MB
8 days ago

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