Introduction: Seth
Iron Echos: Zenith's Uprising » Devlog
Hello I am Seth, I am a programmer and artist. I am going to program the player controller and create the levels for Iron Echos: Zenith's Uprising. Also I plan to create shaders for the overall look for the game and add optimization later on. I'll be posting my experiences working on this project and give updates overtime.
Get Iron Echos: Zenith's Uprising
Iron Echos: Zenith's Uprising
A Robotic Wanderer "Zenith" With corrupted memories hiding their past, they embark on a journey looking for answers
Status | In development |
Authors | Strayife, JohnIsDecent, WickedSomeone, logan21113, Xexem |
Genre | Action |
More posts
- Milestone 4: Finalizing UI AssetsDec 06, 2024
- Seth Kolb: Milestone 4 - Graphical Tweaks and Post ProcessingDec 04, 2024
- Seth Kolb: Milestone 4 - Outline ShaderDec 04, 2024
- Logan Milestone 3/4Dec 02, 2024
- Milestone 2: John's Healthbar and MinimapDec 01, 2024
- Lance Harrington: Modeling for the SemesterNov 30, 2024
- Seth Kolb: Milestone 3 - Refactoring Weapon SystemNov 30, 2024
- Seth Kolb: Milestone 3 - Level Design for PlaytestNov 29, 2024
- Lance Harrington - Milestone 3 Part: Enemies and PortalsNov 25, 2024
- Lance Harrington - Milestone 3 Part 1: Save SystemNov 21, 2024
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